"Pattern Hatching" will retain the flavor of its namesake in <I>C++ Report,</I> elaborating and building on patterns in GoF's <I>Design Patterns</I> book. The main difference will be a focus on Java, both as an implementation vehicle and as a rich source of pattern examples.
The first in-depth treatment of how to deal with programming issues. The 17 patterns presented in the book range from small, programming-language specific idioms to large-scale solutions for complex engineering problems that lead to the definition of pattern-based programming components.
E-business messaging is a rapidly growing category of messaging middleware architected to meet the unique requirements of information integration and exchange over the Internet. With a little work, SonicMQ 2000.1 can be turned into the backbone of an EAI solution.
How can you process all AWT events within an application? Scott discusses two techniques for advanced event processing. The trade-offs in each of these techniques will dictate which is more appropriate to use.
Stephen and Duane demonstrate the basics of developing software for the KVM by walking through its installations, as well as the development of a simple TicTacToe application, the step-by-step compilation, and running of the game.